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Channel: Answers by "MrSecretMansion"
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Answer by MrSecretMansion

Thank you a lot. I'm just wondering what the different mouse buttons are called? I assume mousebutton0=left mouse button and mousebutton1=right mouse button but I'm not sure. Thanks again.

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Answer by MrSecretMansion

Try rotating the directional light in all directions and also try making sure there are no cookies in the component list, also try checking if there are any abnormal components on the directional...

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Answer by MrSecretMansion

Take a look at these: https://www.youtube.com/watch?v=iNkzV2jWYzU http://dd3d.hr/unity-metal-shader/?lang=en

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Answer by MrSecretMansion

Several ways to do this. (BTW, there are probably several tutorials on youtube covering this) Easiest way would be to make a collider, check it as a trigger, then make a code that says that if the...

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Answer by MrSecretMansion

Fixed it by switching to Unity 5.3.2

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Answer by MrSecretMansion

I ended up using a different approach

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Answer by MrSecretMansion

You need to increase the far clipping plane to around 10000 or more. I would strongly recommend building your level at a smaller scale though, you may run into performance issues or glitches. You...

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Answer by MrSecretMansion

Thank you a lot. I'm just wondering what the different mouse buttons are called? I assume mousebutton0=left mouse button and mousebutton1=right mouse button but I'm not sure. Thanks again.

View Article


Answer by MrSecretMansion

Try rotating the directional light in all directions and also try making sure there are no cookies in the component list, also try checking if there are any abnormal components on the directional...

View Article


Answer by MrSecretMansion

Take a look at these: https://www.youtube.com/watch?v=iNkzV2jWYzU http://dd3d.hr/unity-metal-shader/?lang=en

View Article

Answer by MrSecretMansion

You need to increase the far clipping plane to around 10000 or more. I would strongly recommend building your level at a smaller scale though, you may run into performance issues or glitches. You...

View Article
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